If you need to test on mobile, you can use preview-over-Wifi instead of having to export repeatedly. If you run a game from disk you might see a messagebox reminding you of this ("exported games won't work until you upload them"). The best workflow is to test by previewing in Construct 2 during development, and then immediately publish the game to the web after exporting. For security reasons browsers have some tight limitations on what can be done in a web page from a file:/// URL, and these usually stop Construct 2 games from working. ![]() If you double-click the index.html file from Windows Explorer, the game will start using a file:/// URL instead of a URL, since the game is on disk and not on a server. ![]() Normally, games do not run in a browser after exporting to disk.
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